
About me
I am a third-year Ph.D. candidate at Max Planck Institute for Informatics, supervised by Gurprit Singh and Hans-Peter Seidel. In 2025, I spent a great summer at Adobe Research London, working on context compression for video generation with Yulia Gryaditskaya ! At the end of my Master studies, I also had the privilege of interning at Wenzel Jakob’s Realistic Graphics Lab at EPFL in Switzerland. Before that, I completed my undergraduate studies with a major in Visual Computing at Hasselt University in Belgium.
My research interests include, but are not limited to image and video generation, fundamentals behind generative modeling, physically-based (differentiable) rendering and real-time rendering. My PhD research so far has mainly explored the impact of anisotropy on a generative process, more recently I have been working on improving the subject consistency for long videos generated by diffusion models. I’m really excited about how generative models could reshape the entertainment industry, especially in real-time rendering, and I hope to continue exploring research at that intersection.
Publications




Other research projects

A reference heightfield, together with a rendering of its reconstruction.

Example of synthetic training data generated by the tool I built
Extracurricular
When I am not tracing light paths, I like to travel and experience other cultures. The beauty of nature and our planet keeps surprising me (that is another reason why I enjoy simulating it on a computer). I enjoy a few sports, under which Muay Thai and snowboarding. I am also a great enthusiast of (visual) art, whether it be video games, photography or cinematography. One of my aspirations is to one day find and pursue a personal project that unites my technical knowledge with my passion for these arts. Below you can find a random selection of pictures from the past few years.

Finals of the Belgian Cybersecurity Challenge
Brussels, 2022

Flemish Programming Contest
Brussels, 2022